Friday, March 2, 2012

Wednesday, February 29, 2012

February Flop

February was supposed to be a month of daily drawings I was supposed to do along with a buch of other artists that I joined HERE. I only lasted a week before my poor time management skills and slow drawing process got the better of me.

Here's what I did manage to get down:








I'll try again in March with a bunch of friends. :D

Monday, January 9, 2012

Bo Yett - Character Package and Maquette Progress

This is Bo Yett. A character I developed during last semester's Character Design. More on him HERE. There were some suggestions of changes that I wasn't able to apply to him but, hey, I love this character anyway and I and very proud of how he turned out.

His wide range of emotions.

His hand gestures.

His poses.

His full body rotation.


I also made a maquette of Bo.

Here is his progess...

His skeleton.

Adding some Super Sculpey mass.


Cutting in some detail.

His face.


His back.

Finished. Before baking.

Baked.

Primed with gray paint.




Digitally added a coat of paint.

Painted.





What's rad is that his blue lights and the butterfly glow in the dark. But you'll have to take my word for it for now because I wasn't able to get a decent picture of the lights glowing.




Monday, January 2, 2012

Monday, December 19, 2011

It begins...



Next semester, our year is going to be broken up into different groups to start production on our different Flash animated short ideas. Yesterday, I thought it would be pretty cool if there was a Flash game that went along with the animated short I'm helping work on. Then I started thinking of what the game based on our short would be like and I thought: a side-scroller stage, a puzzle stage, another side-scroller stage, and then a boss fight. Then, in the haze and excitement of this idea, I thought, "Hey! I can make that!"

Ambitious? Most likely. But it'll be fun to try. The goal is to see if I can have something presentable by the end of next semester. Sure, it'll be filled with bugs and messy code but what program isn't?

I found this tutorial and did something you see above to get the ball rolling...Let's hope I can keep this up and have a somewhat presentable product by the end of next semester. *fingers crossed*